Advanced Unity Development
Exploring advanced gameplay systems, architecture, UI systems, and optimization techniques through real-world projects.
Topics, research areas, and experiments I'm currently curious about — not a task list, just where my thinking is headed.
Exploring advanced gameplay systems, architecture, UI systems, and optimization techniques through real-world projects.
Improving skills in shaders, animation workflows, character systems, visual effects, and the technical side of game art.
Building browser-based games and interactive experiences with HTML, CSS, JavaScript, and modern web technologies.
Exploring modern frontend architecture with Next.js, TypeScript, responsive UI, and bilingual web applications.
Developing game design, storytelling, documentation, and technical writing skills alongside game development.
Related: How to Break into Game Development in 2024: A Step-by-Step GuideExpanding beyond frontend development into APIs, authentication, databases, server-side architecture, and application state management.